So cupcake is out - also known as version 1.5 of the SDK.
As the early adopter that I am, I immediately went about to upgrading my project.
updating the ADT in eclipse was really quite simple (followed the instructions at http://developer.android.com/sdk/1.5_r1/upgrading.html ), but once the upgrade was complete the problems started...
First thing was that now you have to make you own Emulator (now known as AVD - Android Virtual Device) - that went pretty smoothly, the only thing that kinda bothered me is that the camcorder does not work in the emulator but according to google, it's not supposed to...(http://groups.google.com/group/android-developers/browse_thread/thread/a32a2f351f2fa004/9811bcf7bef9254d#9811bcf7bef9254d)
the second thing i noticed was that the device is a little sluggish but we'll see about that
third thing was that since the new API contains a new Widget for a sliding drawer
i of course tried to put it in my project but failed due to an exception which google is looking into:
next thing i noticed is that absoluteLayout is now deprecated :(
i knew it was a bad idea to use it the second i used it...
The reason i needed it was this:
notice the cards on the middle that are overlapping?
see the bottom cards that have some sticking up?
i'm gonna have to figure out a new way to do that without using the absolute layout...
stay tuned here or at http://code.google.com/p/bestcardgameever-android/
it'll show up soon